Tai Viet (Unicode block)

Tai Viet
Range U+AA80..U+AADF
(96 code points)
Plane BMP
Scripts Tai Viet
Major alphabets Tai Dam
Tai Dón
Thai Song
Assigned 72 code points
Unused 24 reserved code points
Unicode version history
5.2 (2009) 72 (+72)
Unicode documentation
Code chart ∣ Web page
Note:

Tai Viet is a Unicode block containing characters for writing several of the Tai languages: Tai Dam, Tai Dón, and Thai Song.

Tai Viet
Official Unicode Consortium code chart (PDF)
  0 1 2 3 4 5 6 7 8 9 A B C D E F
U+AA8x
U+AA9x
U+AAAx
U+AABx ꪿
U+AACx
U+AADx
Notes
1. ^ As of Unicode version 15.1
2. ^ Grey areas indicate non-assigned code points

History

The following Unicode-related documents record the purpose and process of defining specific characters in the Tai Viet block:

Version Final code points Count L2 ID WG2 ID Document
5.2 U+AA80..AAC2, AADB..AADF 72 N1996 Viet, Ngo Trung (1999-03-09), Proposal for encoding the Viet Tai script in ISO/IEC 10646
L2/06-041 Viet, Ngo Trung; Brase, Jim (2006-01-30), Unified Tai Script for Unicode
L2/07-008 Brase, Jim (2007-01-03), Workshop on Encoding and Digitizing Thai Scripts
L2/07-056 Constable, Peter (2007-02-01), Comments on Viet Tay Proposal
L2/07-039R Brase, Jim (2007-02-06), Tay Viet Script for Unicode
L2/07-015 Moore, Lisa (2007-02-08), "Tay Viet (revised) (C.21)", UTC #110 Minutes
L2/07-099 N3220 Brase, Jim (2007-03-20), Proposal to encode the Tai Viet script in the UCS
L2/07-100 N3221 Support for the proposal (N3220) to encode the Tai Viet script, 2007-03-21
L2/07-118R2 Moore, Lisa (2007-05-23), "111-C17", UTC #111 Minutes
L2/07-268 N3253 (pdf, doc) Umamaheswaran, V. S. (2007-07-26), "M50.31", Unconfirmed minutes of WG 2 meeting 50, Frankfurt-am-Main, Germany; 2007-04-24/27
L2/08-217 Brase, Jim (2008-05-09), Writing Tai Don - Additional characters needed for the Tai Viet script
L2/08-318 N3453 (pdf, doc) Umamaheswaran, V. S. (2008-08-13), "M52.2d", Unconfirmed minutes of WG 2 meeting 52
L2/08-161R2 Moore, Lisa (2008-11-05), "Consensus 115-C15", UTC #115 Minutes, Approve 4 character name corrections...
  1. Proposed code points and characters names may differ from final code points and names